🔥 Generating Textures with ComfyUI and SDXL 🔥
In this video, I demonstrate how to create diverse textures based on reference image using ComfyUI and SDXL. One of the common challenges in rendering and design is the lack of texture variations— a single texture is often not enough for realistic visualization. I’ll walk you through a workflow that enables you to quickly and efficiently generate additional textures with the desired level of detail.
📌 What’s in the video?
✔️ Why texture generation is an essential tool
✔️ How to use ComfyUI + SDXL for creating diverse textures based on reference image
✔️ Setting key parameters (upscaler, case sampler, and more)
✔️ Producing high-quality textures with minimal differences
If you find these mini-tutorials and tips useful, let me know in the comments! 🔥
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