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🔥 Generating Textures with ComfyUI and SDXL 🔥

In this video, I demonstrate how to create diverse textures based on reference image using ComfyUI and SDXL. One of the common challenges in rendering and design is the lack of texture variations— a single texture is often not enough for realistic visualization. I’ll walk you through a workflow that enables you to quickly and efficiently generate additional textures with the desired level of detail.

📌 What’s in the video?

✔️ Why texture generation is an essential tool

✔️ How to use ComfyUI + SDXL for creating diverse textures based on reference image

✔️ Setting key parameters (upscaler, case sampler, and more)

✔️ Producing high-quality textures with minimal differences

If you find these mini-tutorials and tips useful, let me know in the comments! 🔥

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Also come to our joint course with @softculture “Neural Networks for Interior designers: visualization in Stable Diffusion” where Lisa Dorrer and I, will share our experiences, customized workflows and more.
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